All Activities
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Name your effect
This lesson explains how to choose a good name for your effect.
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Revisiting patch logic
This lesson prepares you to use patch logic in conjunction with the Screen Tap, Object Tap and other patches to create new effects.
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Introduction to the Loop Animation patch
This lesson introduces the Loop Animation patch and prepares you to use it in a scene.
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Position and move assets
This lesson prepares you to position and move assets within a scene.
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Create a particle system
This lesson introduces particle systems and prepares you to create one.
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Make sure your effects are great
This lesson provides an overview of what's covered in the course Interactivity and dynamic effects
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Explore the world of AR
This lesson prepares you to better understand the various value propositions and use cases for AR.
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Introduction to Meta Spark Studio
This lesson introduces you to the Meta Spark AR Creation course.
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Get started with audio patch logic
This lesson prepares you to incorporate patch logic into your process.
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Overview of AR managers
This lesson explains how to be added as an AR manager and what you can do in this role.
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Configure effect metadata
This lesson prepares you to choose tags and categories for your effects.
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Upload an updated effect
This lesson prepares you to upload updated effects.
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Test and make changes
This lesson prepares you to update your effects.
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View stats for your effect
This lesson prepares you to track the stats for each of your effects.
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What to do if an effect is rejected
This lesson helps you understand what to do if one of your effects is rejected.
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Use gallery textures
This lesson introduces you to gallery textures and some things you can do with them.
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Introduction to the Option Picker patch
This lesson prepares you to use the Option Picker patch to manage multiple outputs.
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Get started with texture segmentation
This lesson prepares you to use texture segmentation in Meta Spark Studio.
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Create personalized experiences
This lesson prepares you to create personalized experiences with gestures and facial expressions.